Due to a technical issue on the site I haven't been receiving emails for some time via this site ;-0
So if you emailed me in the last year and I didn't get back to you, it was nothing personal!
If you want to get in touch please email me via my contact page or by clicking the image above, I promise I'll get back to you.
Being One Episode 6 is finally released and hopefully you guys out there will enjoy it!
As usual this is the part where I go on about needing your support and help getting my games out there, I'm just a one man developer with a passion for making games but I don't have the time to make games AND be sociable ;-)
That's where you guys come in...please share links on your Facebook, Twitter, Reddit, Google+ etc and help me get my games noticed!
This is my latest PC GAME DEMO made in Unity 2017.1 and as most of you may know I'm a one-man-team - I create the 2D/3D Artwork, music/SFX & code (such as it is) so your support in playing, rating, reviewing and especially sharing this game is totally needed for me to carry on making games!
It's a Sci-Fi FPS Point & Click Escape Adventure - Part 6 in a series (previously FLASH point & Click games) and I have been working on this project for a year or more now. It's finally in a place where I can start making the actual game/levels/storyline etc so if you get chance please check out the DEMO and provide me with some feedback - it's all appreciated!
If this game does actually sell a few copies there will be more in the Being One series and also I will be alternating between this and the Killer Escape series - tying them in more closely. The alternative is giving up on making games and going back to my freelance work full-time...BORING ;-)
This is a test scene made in Unity 2017.1 using Cinemachine & Timeline to create a simple fly-around cinematic. The potential for what I can do with this system is amazing and I hope you guys will bear with me a little while longer whilst I figure it out. I will try to keep you updated with more Game Dev Videos so watch this space and if you havent played the Being One series find more info here:-
THE BEING ONE WEBSITE
Unity 2017.1 has just been released and Cinemachine & Timeline are just what I need to make more interactive 3D Point & Click Adventures that tell a story in ways I could never do before. I need a little time to get to grips with it but the potential is amazing for the future of my games. That said I'll be sticking to First Person control for Being One Episode 6 and hopefully I'll have some more news on how that's going soon.
Want a FREE BMX 3D model? Fully rigged in Cinema 4D R13? FBX, OBJ, 3DS formats? Then check out my latest Freebie Friday gift on itch.io and please share it on your social media thingies' & rate it etc to help support me giving away loads more free stuff in future!
Added 5 new beats to PSI BEATS FREE - Which is now the PRO version for FREE - It's an Android App for Dj's, Turntablists, Rappers & Musicians that plays beats essentially to perform over - Check it out if you're into that kinda thing and please share & rate it to help support me!
Sneaky little Being One Episode 6 BETA 6 update is on itch.io - Fixed weird issue with gun firing off at wild angles and also removed a lot of the special FX so it should run better on less powerful machines, check it out and let me know on the itch.io page!
Starting with PSI BEATS FREE - Which is now the PRO version for FREE - I have removed the PRO version and it will be free and updated with new beats every so often (maybe even on a Friday) - Check it out if you're into that kinda thing and please share & rate it to help support my future game dev!
Also I have a bumper pack of 20 Oriental Ninja Style music loops for FREE - I have 20 music loops in WAV format and they are all cool mysterious sinister oriental style tunes so check them out and please share them on Facebook/Twitter etc to help support my future game dev!
Don't forget, Being One Episode 6 BETA 5 is on itch.io - Lots of new stuff added, check it out!
I have uploaded Being One 6 BETA 3. I have added a few things like a hand and gun model, mouse over text descriptions, lockers to open, new datatpad image and sound fx, security camera drone buzzong about,it's really coming along so check it out.
Thanks to all who have shared it, liked it, downloaded it, tested it and given me feedback and encouragement. I really do appreciate it!
I have uploaded a new version of the Being One 6 BETA today. It only has a few updates (check out the page for more info) as I have been really busy with freelance work this week.
Thanks to all who have downloaded it, tested it and given me feedback and encouragement. I really do appreciate it!
I have uploaded a new version of the Being One 6 BETA today, apart from having some serious PC issues with a dodgy stick of ram and fighting off the remains of a bad cold I've had for the last 2-3 weeks it went well. I'm pleased with the progress I'm making so far.
Thanks to all who have downloaded it, tested it and given me feedback and encouragement, I really do appreciate it!
Being One - Episode 6 BETA is online now, it is only available on itch.io as a PC EXE file built from UNITY 5.5.
Be aware that this is a BETA, a very early one at that. All you can do so far is walk around a bit and shoot at the walls. There is no inventory, the Gun & Sound FX are temporary and it's mainly to see if you guys can run the downloadable version. Please give me some feedback on the itch.io page (more details on that page)
I need feedback on the PC version, NOT the webGL version that loads embedded in the page. Scroll down and CLICK THE BUTTON THAT SAYS 'DOWNLOAD NOW' & CLICK 'NO THANKS JUST TAKE ME TO THE DOWNLOAD' TO SKIP THE PAYMENT BIT.
Please check it out and provide me with some feedback on if it all runs smoothly on your PC, if it installs OK etc. You can comment on the itchi.io page or drop by my Facebook page and leave some feedback there. Thanks!!
This will be how I deliver Being One - Episode 6 most likely as a PC version only as Unity WebGL is just not quite powerful enough just yet.
Sorry for the lack of updates, I have had a horrendous flu & cold & sore throat for 2 weeks now (since Boxing Day 2016) - only just starting to feel a bit better.
Being One - Episode 6 will be my primary focus starting 2017 and I will be keeping you all up to date on my progress right here, on Twitter & Facebook etc. So if you're interested in the process I will be sharing a lot of Unity 3D Game Dev stuff, 3D Modelling, Texturing and Animating stuff along the way. There will also be a WebGL demo room online early late January so hopefully you guys can give me some feedback on how things are working/not working and if you like it so far etc ;-)
My latest Unity WEBGL game is now online at ITCH.IO & GAMEJOLT as well and it's a scary halloween based shooter with waves, upgrades and a simple storyline . Please play it, rate it, share it and most of enjoy it!!
My latest Unity WEBGL game is now online at NEWGROUNDS & KONGREGATE and it's a scary halloween based shooter with waves, upgrades and a simple storyline . It would have been online sooner but typicaly I hade some showstopping issues as soon as it went online - spooky!! Anyway please play it, rate it, share it and most of all I hope you enjoy it!!
It's a WEBGL wave based 3D survival shooter with freaky scary creatures (not too scary) with some simple resource management & upgrades between waves. It's hopefully addictive and fun and it's a new direction for me in some ways. I know you all want Being One 6 and Killer Escape 4 but I need to make some money first and to do that I need to make more 'universally appealing' games ;-)
More news in the coming days along with some screenshots and behind the scenes stuff!
Casio SK-8 sampling keyboard for sale on ebay. It's in great condition and works perfectly. Only for sale in the UK though! CLICK THE IMAGE BELOW FOR MORE DETAILS ON EBAY. New game news coming very soon...
Created a skateboard wall art for fun, it was primed, sculpted and airbrushed before adding a few coats of acrylic lacquer. Also added some well creepy eyes that threatent o swallow your soul...well maybe. CLICK THE IMAGE BELOW FOR MORE DETAILS ON EBAY.
Where does the time go? Real life gets in the way of the internet sometimes ;-) Anyway I am back and I will have news of some small Halloween games I'm hoping to release (NOT Killer EScape 4 or Being One 6 - SORRY) But for now check out this horror prop I made using and old donor book, some sculpting, airbrushing and stuff - Super creepy eh? CLICK THE IMAGE BELOW FOR MORE DETAILS.
I've spent a little time getting my art portfolio up to scratch along with the behind the scenes page so potential clients can see the kind of work I do and what I am capable of. Plus some people just wanna see how stuff's made ;-) CLICK THE ART LINK ABOVE or CLICK THE 'BEHIND THE SCENES' IMAGE BELOW
I have created a better and more positive ending for Ghostscape 3D - PC Version 1.1 but you still have to collect everything to get that ending. I also updated the hanging bodies textures and fixed a few other minor bugs. Experience it again with full glorious graphics provided by the power of the PC version.
Just added a FREE pack of 30 sound FX recorded with a ZOOM H2 mic - There's some bangs, some crackles and some long looped SFX in there...all for free!! Great for use in any indie game that you need bangs, crackles, whistles or background gunfire in a war game.
Just added a FREE pack of 30 sound FX recorded with a ZOOM H2 mic in my workshop - There's some files, saws, hammer, sander and screwdriver SFX in there...all for free!! Great for use in any indie game that you create or destroy something using tools.
I have decided to develop Being One Episode 6 & Killer Escape 4 for PC standalone via Unity in tandem, I will be creating both side by side although one will launch before the other.
The advantage to standalone vs webGL is that it will use the full power of your graphics card, full screen and look absolutely beautiful (instead of me having to create graphics that work on Android/webGL). A free demo file will be up very soon so you can test it out and it will be updated with the latest version up to a point.
I am also toying with the idea of releasing them for free and using itch.io's 'pay what you want' scheme so people who feel I'm giving them value for money can contribute to future development whilst people who want it for free get it for free. However, that might not work financially and I'll have to sell them outright for a low price. Who knows...I'll cross that bridge when I come to it.
Feel free to contact me via my new contact page or make some comments right there if you want. Would you support me?
I will be announcing two new game projects on Friday that I'm sure will make you all very happy (at least if you're a fan of my games ;-))
I have also added a new RESOURCES PAGE and will adding all my FREE CONTENT along with some new PAID CONTENT over the course of this week in the hopes that some of you budding game devs out there will help to support me and in return I help you. WIN/WIN.
100 SCARY SOUND FX IN WAV FORMAT (zipped) - 100 audio WAV format sounds ideal for adding atmosphere to a scary game project!! All recorded by myself, filtered and cleaned up and perfect for dropping straight into your scary horror games projects. All packed up in a simple ZIP file, just extract and use for personal or commercial projects.
10 SCARY TUNES IN WAV FORMAT - 10 Scary Survival Horror style music loops in WAV format. (Zipped 120mb) Ideal for scary games, halloween, youtube videos, creepy apps etc!
FREE LOW POLY SPACE SHIP - Including 22 skins, OBJ/3DS/FBX/MS3D formats provided!
Due to various updates needed by Google & Flash I can't update the advert code in some of my free apps. So I am removing the adverts from most of my ANDROID MOBILE APPS ON GOOGLE and will be charging a small fee for some of the bigger games I create in future to help support my continued development for tablets & mobile phones.
Also, I know a lot of people want to see sequels to Killer Escape, Being One, Urbex etc and I really want to work on them but at this point in time getting a sequel sponsored is not easy and Android game sales are not great, so I have to work on other 'less wanted' projects that pay the bills. I know this is dissappointing for some of you but as soon as I can get back onto them, I will.
I have uploaded an update for my simple Point & Click Shooter WEBGL demo. I'd really appreciate some feedback. It's just a simple shooter demo that will be incorporated into BEING ONE 6 - BLAST so please check it out!!
I have uploaded a simple WEBGL demo that would help me with future WEBGL games if you could give me some feedback. It's just a simple shooter demo that will be incorporated into BEING ONE 6 - BLAST so please check it out!!